SCE

SCE München 48.1538958 Heßstraße 89 +498912653200

- - - - -

Virtual collaboration: Publication of the new anthology "Teaching and Learning in Virtual Space"

Go back

The new anthology "Teaching and Learning in Virtual Space", edited by Sibylle Matern and HM Vice President for Teaching Klaus Kreulich (ed.), offers insights into current research and innovative approaches to the use of virtual reality in education. The authors from Munich University of Applied Sciences examine how the learning behavior of individuals and groups changes when using immersive media, what skills the actors need and what opportunities virtual technologies offer in the university context and in the world of work. Lecturers from the SCE Entrepreneurship Center at HM are also represented with contributions from the authors Audrey Stolze, Bettina Maisch and Andres Rueda. more information

Click here for the publication: Kreulich, Klaus & Matern, Sibylle (Eds.) (2023). Teaching and Learning in Virtual Space. Bielefeld: wbv Publication. doi.org/10.3278/9783763974191

Collaboration is often the key to success when it comes to working and learning. Tasks can be completed more efficiently in a team, complex topics are easier to grasp and, as we all know, learning is not just an individual process, but also a social one. In the current world of work and learning, which is characterized by social media, digital business processes and artificial intelligence algorithms, there are a variety of ways to work cooperatively and collaboratively. As digitalization progresses, further options are constantly being added, which raises fundamental questions about the design of learning and work:

How does the learning behavior of individuals and groups change under new digital conditions?
How does learning together and from each other work with the changed possibilities?
How can teams that use digital options and work at a physical distance come together?

This publication is intended to inspire teachers to innovate in the design of collaboration in working and learning environments and to encourage researchers to conduct future experiments and research approaches. The anthology contains the following contributions and authors:

  • Klaus Kreulich: Immersive Collaboration: Facilitating Good Teamwork
  • Christian Strobel: Psychological Aspects of Virtual Collaboration: A brief overview
  • Marion Rauscher: Let's Collaborate, Avatar: Competence Acquisition in Multi-User Virtual Reality Environments
  • Audrey Stolze: Virtual Collaboration as a "Future Skill" - Analysis of an Innovative Learning Scenario for a HEI of the Future
  • Sierk Horn, Miyuki Takino: Digital Negotiations across Cultures
  • Andrés Rueda, Bettina Maisch: From Second Life to Second Job: Creativity and Entrepreneurship Education in the Metaverse
  • Markus Stäuble: Gamification for team motivation
  • Christina Schindler: Virtual Collaboration in a technical laboratory - an example from semiconductor technology
  • Christian Hanshans: (Virtual) Collaboration in Medicine and Biomedical Engineering

To the publication: Teaching and Learning in Virtual Space